From Beethoven to Bleeps

Games scores differ from film soundtracks “in that they’re less linear and defined, and more responsive and reactive to the player’s moves. The music has to match emotions, conveying whether the character is happy or sad, being chased or scared, rather than the setting.” So says game composer Tommy Tallarico​, profiled in the Sydney Morning Herald to mark the Australian debut of Video Games Live, his touring game tunes enterprise.

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